Profile
Freelance Game Designer and Narrative Systems Designer
Independent · Bali / remote
Profile
Independent · Bali / remote
Focus
Folklore prototypes, procedural dialogue, ritual mechanics, worldbuilding bibles, and community-led narrative systems.
Independent · Bali / remote
2023 - present
Designing small games, interactive prototypes and narrative systems for indie studios, artists and online communities.
Current work includes folklore-based game prototypes, procedural dialogue systems, ritual mechanics, branching social rules, worldbuilding bibles, quest structures, interactive fiction, and design documentation for small teams.
Works with clients and collaborators across games, digital art, crypto-native communities, experimental publishing and online storytelling.
Espa · remote from Thailand
2019 - 2023
Worked at Espa, an indie gaming and crypto company building small online worlds, game economies and community-led play systems.
Designed quests, character systems, social mechanics, seasonal events, token-related game loops, player onboarding, world lore and lightweight narrative structures for online communities.
Worked mostly remote from Thailand with a distributed team across multiple time zones.
Helped connect game design with community behaviour, including reward systems, digital ownership, event design, player rituals, faction mechanics and story updates.
Wrote design specs, lore notes, dialogue fragments, item descriptions, event copy, community posts and internal documentation.
Collaborated with engineers, artists, economy designers, moderators and founders on prototypes, launches, balance changes and live updates.
Freelance / project-based · Ireland / remote
2017 - 2019
Created interactive stories, small game scripts, character concepts and worldbuilding material for indie developers, student teams, artists and online projects.
Worked on branching dialogue, folklore-inspired quests, puzzle logic, character voice, item descriptions, fake documents, myth fragments and short-form interactive fiction.
Early projects explored Irish folklore, family stories, curses, local saints, haunted domestic spaces, oral storytelling and unreliable maps.
Independent · Ireland / online
2016 - 2019
Role details coming soon.